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1. [Video] Forever Pirate Final - in My EVE [original thread]
Yes was a very gf, very nice to see a 1v1 from the other guys point of view. Maybe we can have a rematch some time
- by Blue Puppet - at 2009.09.28 15:50:00
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2. Looking for Blood? - in Alliance and Corporation Recruitment Center [original thread]
Bump.....Still looking for more
- by Blue Puppet - at 2009.05.29 16:39:00
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3. Pilgrim - 0.0/Low sec - in Ships and Modules [original thread]
Originally by: Ash Bringer Yeah AB scrambler +2 tracking disruptor 800 plate + MARt2 2 aux speed rigs also fine... But about scramblers 1 of my friends told me I would be very unhappy when I miss the raven warping at gate... soo I drop t...
- by Blue Puppet - at 2009.04.20 14:36:00
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4. Pilgrim - 0.0/Low sec - in Ships and Modules [original thread]
well I want the option to attack stuff at a gate and 9k range point just dont cut it sometimes, 0.0 = MWD or die, I got a good set up for AB, and cloak to avoid blobs.
- by Blue Puppet - at 2009.04.20 14:24:00
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5. Pilgrim - 0.0/Low sec - in Ships and Modules [original thread]
Edited by: Blue Puppet on 20/04/2009 14:13:49 ya might go with x2 med neuts one small with cap booster, but in 0.0 cant re-supply cap charges, so thinking of something like this. [Pilgrim, no cap booster] Amarr Navy Energized Adaptive Nano Me...
- by Blue Puppet - at 2009.04.20 14:13:00
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6. Pilgrim - 0.0/Low sec - in Ships and Modules [original thread]
I'm thinking about getting back into a pilgrim I have a few set ups that I would like to use, tell me what you think about this one.I might not use Faction mods, but I thought they might give me more range to work with. [Pilgrim, SAR/Buffer] Amar...
- by Blue Puppet - at 2009.04.20 12:15:00
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7. Are you a noob/veteran interested in PVP/Mercing/Pirateing? - in Alliance and Corporation Recruitment Center [original thread]
In the corp for a few hours and all ready getting some kills, come join the fun.
- by Blue Puppet - at 2009.04.12 00:11:00
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8. New Cloaks - in Player Features and Ideas Discussion [original thread]
OK its not to hide your ship from sight, but hide your ship type. High slot like the other cloaks but u can add a script to turn your ship into a lower or bigger ship type, only one size. Example: Say your in a BS, turn it on and you look like a...
- by Blue Puppet - at 2009.04.07 12:07:00
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9. Socket Closed - in Issues, Workarounds & Localization [original thread]
Bump
- by Blue Puppet - at 2008.12.08 22:33:00
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10. Socket Closed - in Issues, Workarounds & Localization [original thread]
Bump Still waiting for a fix for this
- by Blue Puppet - at 2008.12.06 16:29:00
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11. Socket Closed - in Issues, Workarounds & Localization [original thread]
I get the same......."your socket was closed" at random times. Every thing I try nothing works, Its only Eve nothing drops, only Eve.
- by Blue Puppet - at 2008.11.14 04:53:00
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12. PVH8 system - in Issues, Workarounds & Localization [original thread]
yes Im stuck in ZVN5-H, Can't jump out frozen at session change.
- by Blue Puppet - at 2008.11.12 06:25:00
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13. Pilgrim? - in Player Features and Ideas Discussion [original thread]
Now that the Transports ships can cloak, WTF is the pilgrim going to be used for? Plz fix this ship, give it range like all the other recons Plz.
- by Blue Puppet - at 2008.11.01 20:12:00
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14. Interceptor - Speed Nerf Survey - in Ships and Modules [original thread]
Originally by: Falaricae I remember one dev saying they are considering a bonus to interceptors that reduces the signature radius penalty when using an MWD. For other ships afterburner offers better protection since it doesn't increase sig...
- by Blue Puppet - at 2008.10.21 15:50:00
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15. Arazu & the Warp Disruptor Bonus - in Ships and Modules [original thread]
Both of them
- by Blue Puppet - at 2008.10.21 15:41:00
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16. Interceptor - Speed Nerf Survey - in Ships and Modules [original thread]
Your just going to have to use you signature radius to your advantage more then your speeds.
- by Blue Puppet - at 2008.10.21 15:23:00
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17. Why Does the Ishtar Cost More Than the Dominix? - in Ships and Modules [original thread]
Originally by: Donna Divine 1. it's T2 2. It's faster 3. It can be nanoed 4. 5 Heavys for a Cruiser Hull 5. Resistances are higher (T2) 6. T2 bpo/Invention to make them
- by Blue Puppet - at 2008.10.21 15:20:00
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18. Gang module bugged on test server ? - in Ships and Modules [original thread]
you using all differnt ones? or all the same Warfare gang module? Are you in a fleet when you turn on the gang modules?
- by Blue Puppet - at 2008.10.21 14:52:00
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19. Drones: guard and assist? - in Ships and Modules [original thread]
well its just as its sounds , Assist to help kill what ever your gang mate is attacking and Guard will defend him from people who attack him.
- by Blue Puppet - at 2008.10.21 14:04:00
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20. Did we win? - in Crime and Punishment [original thread]
"Did we Win" no you lost lol
- by Blue Puppet - at 2008.10.20 21:57:00
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